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Link: 2024 has been a barren year for big video games compared to 2023, helping indie games take center stage; the gaming industry has laid off 10,000+ people in 2024 (Tom Faber/Financial Times)

Sony's new game Astrobot impresses by demonstrating that small, well-designed games can achieve great success. This approach contrasts sharply with Sony's other larger, less successful projects like the costly Concord shooter and the expensive PS5 Pro console.

In the broader games industry, there's a noticeable trend where bigger isn't always better. This year has seen significant layoffs and studio closures, underscoring the risks of overexpansion and excessive focus on high-end graphics.

Smaller games are emerging as beneficiaries of the industry's shift in focus. Tools and platforms that facilitate game development are accessible more than ever, helping indie games like Balatro and Animal Well gain popularity.

Indie developers are exploring unique themes, from political metaphors in 1000xResist to the personal struggles of a 19th-century nun in Indika. These games offer fresh perspectives rarely seen in larger scale productions.

While big game releases are still anticipated, there's a growing appreciation for indie-scale projects. Major studios are increasingly participating in this space, with releases like Dave the Diver and Prince of Persia: The Lost Crown.

The shift towards smaller, more meaningful games could redefine industry standards, favoring quality and innovation over size and spectacle. This change could lead to a healthier, more diverse gaming ecosystem. #

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